Tinkertoy Loft
Built at our own benchOpens in any browserBests kept on your device

Six clockwork puzzles, wound up under the rafters

Tinkertoyloft is a toy workshop tucked into a snowy attic, and every game on its bench is one we built ourselves. Stack falling toy blocks into tidy lines, shade picture grids until a robot appears, pop rows of tin bubbles, steer a growing trail across the floorboards, rebuild painted scenes piece by piece and hunt hidden words in twelve drawers of letters.

6original games built in our workshop
0downloads, installs or sign-ups
8painted pictures to piece together
12word packs and 12 picture-grid puzzles
BobbinMind the screws on the floor — the good puzzles are up on the bench.
Bobbin, the Tinkertoyloft guide
Toybox Tumble
#1 · Bench favourite
6.5of 10
Top of Bobbin’s toolbox

Toybox Tumble

Toybox Tumble is the game we reach for when the loft lamp is still warm. Seven shapes of painted toy blocks drop into a tall well, and your only job is to turn them, slide them and settle them into rows that vanish.

10 x 20 well, seven toy shapesHold tray, ghost piece and next queueSpeeds up every 10 lines

It feels gentle for the first minute and then quietly asks more of you. Each shape is a rounded block wearing one of our toy icons, from the peg top to the red locomotive, so you learn them by picture as much as by outline. A ghost piece shows exactly where the current shape will land, the next queue lets you plan ahead, and the hold tray tucks away one awkward piece for later. Every ten lines the level ticks up and the drops quicken.

Everything on the bench

Six games wound and ready on the workbench

Each of these started as a scribble on the back of a parts list and finished as something we squabble over at teatime. Two keep your fingers busy, two reward a patient head, and two sit somewhere comfortable in the middle. Read the labels, glance at the feel profile and pick the toy that suits tonight.

Toybox TumbleBench favourite01
Falling-block puzzle

Toybox Tumble

Seven shapes of painted toy blocks drop into a tall ten-by-twenty well. Turn them, slide them and settle them into full rows that clear away. A ghost piece shows where each shape will land, a hold tray keeps one in reserve, and every ten lines the drops get a little quicker.

Hold tray and ghost pieceNext-piece queueFaster every 10 lines
Any modern browser, phone or computer
Unhurried3
Head-scratching7
Nimble fingers8
Bite-sized8
Workbench BlueprintsThinking cap on02
Picture-grid logic

Workbench Blueprints

Every blueprint is a blank grid with number clues along the top and side. Shade the cells the clues allow, mark the ones that must stay empty, and a toy silhouette slowly takes shape. Solve it and the full-colour toy appears. Twelve toys, in 10 x 10 and 15 x 15 sizes.

12 toy motifs10 x 10 and 15 x 15 gridsFill and cross modes
Any modern browser, phone or computer
Unhurried9
Head-scratching10
Nimble fingers2
Bite-sized6
Clockwork PopperSharp shooter03
Bubble shooter

Clockwork Popper

A ceiling of round bubbles, each holding a little tin toy, hangs over Odette the poodle and her launcher. Aim, bank shots off the walls and pop groups of three or more matching toys. Knock a cluster loose and everything hanging beneath it drops too, but the ceiling creeps lower every few shots.

Wall bank shotsDropping clustersA lowering ceiling
Any modern browser, phone or computer
Unhurried5
Head-scratching6
Nimble fingers7
Bite-sized9
Rafter RailwaySteady hands04
Trail-steering game

Rafter Railway

Steer a trail that glides smoothly over the attic floorboards, collecting screw tins, coal wagons and the odd rare rail badge. Every pickup makes the line longer. Stay clear of the walls and your own tail in Classic, or try the wrap-around mode where edges loop but water towers block the way.

Smooth gliding movementThree pickups worth 1, 2 and 5Two modes
Any modern browser, phone or computer
Unhurried4
Head-scratching4
Nimble fingers9
Bite-sized10
Skylight JigsawsSlowest hour05
Picture jigsaw

Skylight Jigsaws

Eight painted pictures from around the loft and the shops below it, each cut into 12, 24, 48 or 96 proper jigsaw pieces with curved tabs and blanks. Drag a piece close to home and it clicks into place. Lift the edges to the top, hold Peek for a faint guide, or shuffle the pile for fresh eyes.

8 painted pictures12 to 96 piecesEdges first and Peek
Any modern browser, phone or computer
Unhurried10
Head-scratching5
Nimble fingers1
Bite-sized3
Tinker’s WordsearchTwelve drawers06
Word search

Tinker’s Wordsearch

Twelve packs of ten words, each one a drawer from the workshop: wind-up toys, tin robots, model railways, snowy nights and more. Words hide in eight directions in an 11 x 11 grid, or a 9 x 9 one on a phone. Drag across to circle them and use up to three hints when you need a nudge.

12 themed packsEight directionsA daily drawer
Any modern browser, phone or computer
Unhurried8
Head-scratching6
Nimble fingers2
Bite-sized7
Filter, sort and search all six →
Can’t decide which toy to wind?

Bobbin will rummage through the drawers for you

Answer three small questions about your mood and your minutes. Bobbin flicks through the parts drawers, taps her wrench on the bench and hands you the game that fits right now.

Bobbin
How we work at the bench

The workshop rules pinned above our bench

We are a very small studio, and every game here is our own plain code, drawn and tuned by hand in the loft. A short list of rules is pinned to the beam above the bench. They are why the games feel tidy, honest and pleasant to come back to.

01

Every line cleared by your own hand

Scores come from the lines you clear, the grids you solve, the bubbles you pop and the words you find. Where chance appears at all, it only decides layout: which block arrives next, how the jigsaw pieces scatter, which letters fill the gaps. Nothing ever rolls a surprise reward. Points, stars and personal bests are the whole story.

PointsStarsPersonal bests
02

Progress stays on your own shelf

Personal bests, finished puzzles and solved grids are saved quietly in the browser on your own device. There is no account, no password and nothing to sign. Come back on the same laptop or phone next week and the loft remembers which pictures you rebuilt, which grids you shaded and how far your trail once stretched.

Browser savesNo accountInstant start
03

Tested until it feels fair

Every grid we ship has an answer you can reach, every jigsaw piece has a home, and the falling blocks always show you a ghost of where they will land. We play each game on a big monitor and on a narrow phone, and we keep adjusting until the hard parts feel hard because of you, never because of a trick.

Clear rulesGentle rampsPhone tested

Kept going by the fun of tinkering

Tinkertoyloft exists because we enjoy making small, well-oiled games and watching people smile at them. The pages stay uncluttered, each game sits straight on the stage, and nothing pops up between rounds to pull you away. When we have spare hours, they go into polishing a block drop, smoothing a jigsaw snap or adding a better word, because that is the part of the job we love.

A toy for every temperament

Which corner of the loft suits your mood

Some evenings you want to think hard, some you want your fingers to move. Here is how the six games split up by feel.

stacker

For the tidy stacker

You like order, and you like it fast. Toybox Tumble drops seven painted shapes into a tall well and lets you rotate, hold and hard-drop them into lines that vanish, with the pace creeping up every ten rows you clear.

Toybox Tumble →
logician

For the patient logician

Workbench Blueprints hands you a blank grid and two strips of number clues. Shade cells, cross out the ones that must stay empty and reason your way to a hidden toy silhouette, then watch it bloom into full colour.

Workbench Blueprints →
aimer

For the steady aimer

Clockwork Popper is all about angles. Line up a shot, bank it off a wall if the straight path is blocked, and pop clusters of three or more matching toys while the ceiling inches lower every few shots.

Clockwork Popper →
steerer

For nimble steering fingers

Rafter Railway sends a growing trail gliding across the floorboards. Steer it to screw tins, coal wagons and rare rail badges, keep clear of the walls and your own tail, and see how long the line can grow.

Rafter Railway →
piecer

For the slow, snowed-in evening

Pick one of eight painted pictures, from the moonlit attic to the soap-bubble works, and cut it into as many as 96 proper jigsaw pieces. Skylight Jigsaws is the quietest hour the loft can offer.

Skylight Jigsaws →
reader

For anyone who reads labels twice

Tinker’s Wordsearch opens twelve drawers of words, from wind-up toys to snowy nights. Ten words hide in each grid in eight directions, and three hints are there for when the letters start to blur.

Tinker’s Wordsearch →
Wound and ready

Wind up Workbench Blueprints without leaving this page

Workbench BlueprintsPoints 0Best 0
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Questions left on the workbench

What visitors ask Bobbin over the vice

We did, in a small studio that likes to imagine it works in an attic above an old toy shop. All six games are our own plain JavaScript, drawn and tuned at our own bench. The toys, characters and painted pictures belong to the loft as well, so you will notice the same tin robot or red locomotive turning up in more than one game.

Nothing at all. Every game loads straight into the page and plays in a modern browser on a computer, tablet or phone. Open a game, press the big Play button on its start screen and you are off. Fullscreen and restart controls sit just above the stage whenever you want them.

Your personal bests and finished puzzles are stored in the browser on the device you play on. There is no account to make. Clear your browser data or pick up a different device and the loft starts fresh, so think of each device as its own little shelf of finished toys.

Yes. There is a sound toggle above every game. With sound on, you hear short, soft synthesised clicks and chimes for cleared lines, popped bubbles and found words. With it off, every game behaves exactly the same, which is how many of us play once the house has gone quiet.

We build it for the whole family. The characters are friendly animals, the toys are the kind you would find in a grandparent’s attic, and the word packs use everyday English. Younger players tend to start with a 12-piece jigsaw or a 10 x 10 picture grid, then move on to the faster games once their fingers are quicker.

All six adapt to narrow screens. Toybox Tumble has on-screen buttons and swipes, Rafter Railway steers neatly with a swipe, and Tinker’s Wordsearch switches to a 9 x 9 grid with fewer words. The 96-piece jigsaw is happiest on a larger screen, simply because the pieces need room to spread out.

Our sketchbook is always open. For now we would rather keep these six well oiled than rush out a seventh, so expect small improvements first. If you have an idea for a toy-workshop game or a word pack you would love to see, the contact page reaches us directly, wherever in Britain or beyond you happen to be.

The lamp is still on

Pull up a stool by the attic skylight

Six games, nothing to install, and your bests tucked safely away on your own device. Choose a toy, press Play and let the snow keep falling outside.